dml32_TruncToValidBPP
*OutBpp = dml32_TruncToValidBPP(dml_min(600, PHYCLKPerState) * 10, 3, HTotal, HActive,
*OutBpp = dml32_TruncToValidBPP((1 - Downspreading / 100) * 10000,
*OutBpp = dml32_TruncToValidBPP((1 - Downspreading / 100) * 10000,
*OutBpp = dml32_TruncToValidBPP((1 - Downspreading / 100) * 13500,
*OutBpp = dml32_TruncToValidBPP((1 - Downspreading / 100) * 13500,
*OutBpp = dml32_TruncToValidBPP((1 - Downspreading / 100) * 20000,
*OutBpp = dml32_TruncToValidBPP((1 - Downspreading / 100) * 20000,
*OutBpp = dml32_TruncToValidBPP((1 - Downspreading / 100) * 2700,
*OutBpp = dml32_TruncToValidBPP((1 - Downspreading / 100) * 2700,
*OutBpp = dml32_TruncToValidBPP((1 - Downspreading / 100) * 5400,
*OutBpp = dml32_TruncToValidBPP((1 - Downspreading / 100) * 5400,
*OutBpp = dml32_TruncToValidBPP((1 - Downspreading / 100) * 8100,
*OutBpp = dml32_TruncToValidBPP((1 - Downspreading / 100) * 8100,
*OutBpp = dml32_TruncToValidBPP(3000, 3, HTotal, HActive, PixelClockBackEnd,
*OutBpp = dml32_TruncToValidBPP(6000, 3, HTotal, HActive, PixelClockBackEnd,
*OutBpp = dml32_TruncToValidBPP(6000, 4, HTotal, HActive, PixelClockBackEnd,
*OutBpp = dml32_TruncToValidBPP(8000, 4, HTotal, HActive, PixelClockBackEnd,
*OutBpp = dml32_TruncToValidBPP(10000, 4, HTotal, HActive, PixelClockBackEnd,
*OutBpp = dml32_TruncToValidBPP(10000, 4, HTotal, HActive, PixelClockBackEnd,
*OutBpp = dml32_TruncToValidBPP(12000, 4, HTotal, HActive, PixelClockBackEnd,
*OutBpp = dml32_TruncToValidBPP(12000, 4, HTotal, HActive, PixelClockBackEnd,
double dml32_TruncToValidBPP(