device_bind_driver
ret = device_bind_driver(dev);
EXPORT_SYMBOL_GPL(device_bind_driver);
error = device_bind_driver(&gameport->dev);
error = device_bind_driver(&serio->dev);
err = device_bind_driver(d);
err = device_bind_driver(data->dev);
if (device_bind_driver(&dev->dev))
retval = device_bind_driver(dev);
int __must_check device_bind_driver(struct device *dev);