create_state
state = create_state(p, name);
state = create_state(p, map->name);
clear_bit_unlock(0, &worker->create_state);
clear_bit_unlock(0, &worker->create_state);
if (test_bit(0, &worker->create_state) ||
test_and_set_bit_lock(0, &worker->create_state))
clear_bit_unlock(0, &worker->create_state);
unsigned long create_state;
clear_bit_unlock(0, &worker->create_state);