check_event_state
check_event_state(objs[2], 1, 1);
check_event_state(objs[3], 0, 0);
check_event_state(event, 0, 1);
check_event_state(event, 1, 1);
check_event_state(event, 1, 1);
check_event_state(event, 1, 1);
check_event_state(event, 0, 1);
check_event_state(event, 0, 1);
check_event_state(event, 0, 1);
check_event_state(event, 0, 1);
check_event_state(event, 1, 0);
check_event_state(event, 1, 0);
check_event_state(event, 0, 0);
check_event_state(event, 0, 0);
check_event_state(event, 0, 0);
check_event_state(event, 0, 0);
check_event_state(objs[1], 1, 1);
check_event_state(objs[1], 0, 0);
check_event_state(objs[1], 0, 0);
check_event_state(objs[1], 1, 1);
check_event_state(objs[1], 0, 1);