CARD_STATE_DOWN
card->state = CARD_STATE_DOWN;
if (card->state != CARD_STATE_DOWN) {
if (card->state != CARD_STATE_DOWN) {
case CARD_STATE_DOWN:
if (card->state != CARD_STATE_DOWN) {
if (card->state != CARD_STATE_DOWN) {
if (card->state != CARD_STATE_DOWN)
card->state = CARD_STATE_DOWN;
card->state = CARD_STATE_DOWN;
card->state = CARD_STATE_DOWN;
card->state = CARD_STATE_DOWN;
if (card->state != CARD_STATE_DOWN) {
if (card->state != CARD_STATE_DOWN) {
if (card->state != CARD_STATE_DOWN) {