bpf_is_spilled_reg
return bpf_is_spilled_reg(stack) && stack->spilled_ptr.type == SCALAR_VALUE;
if (!bpf_is_spilled_reg(&func->stack[j]))
if (!bpf_is_spilled_reg(&state->stack[i]))
if (!bpf_is_spilled_reg(&func->stack[j]))
if (!bpf_is_spilled_reg(&func->stack[j]))
bpf_is_spilled_reg(&state->stack[spi]) &&
if (bpf_is_spilled_reg(®_state->stack[spi])) {
if (bpf_is_spilled_reg(&state->stack[spi]) &&
if (!bpf_is_spilled_reg(&fold->stack[i]) ||
!bpf_is_spilled_reg(&fcur->stack[i]))