BitUnwritten
if (c == BitUnwritten)
bits[BitUnwritten], bits[BitClean], bits[BitDirty],
[BitUnwritten] = {
[BitmapActionDiscard] = BitUnwritten,
[BitmapActionDiscard] = BitUnwritten,
[BitmapActionDiscard] = BitUnwritten,
[BitmapActionDiscard] = BitUnwritten,
[BitmapActionAbortsync] = BitUnwritten,
[BitmapActionReload] = BitUnwritten,
[BitmapActionDiscard] = BitUnwritten,
[BitmapActionStale] = BitUnwritten,
[BitmapActionClearUnwritten] = BitUnwritten,
[BitmapActionAbortsync] = BitUnwritten,
[BitmapActionReload] = BitUnwritten,
[BitmapActionDiscard] = BitUnwritten,
[BitmapActionStale] = BitUnwritten,
[BitmapActionClearUnwritten] = BitUnwritten,
[BitmapActionDiscard] = BitUnwritten,
[BitmapActionStale] = BitUnwritten,
[BitmapActionClearUnwritten] = BitUnwritten,
case BitUnwritten:
enum llbitmap_state state = BitUnwritten;
} else if (c == BitUnwritten && state == BitDirty &&