BitNeedSyncUnwritten
bits[BitNeedSyncUnwritten], bits[BitSyncingUnwritten],
[BitmapActionProactiveSync] = BitNeedSyncUnwritten,
[BitNeedSyncUnwritten] = {
else if (state == BitNeedSyncUnwritten)
if (c == BitNeedSync || c == BitNeedSyncUnwritten)
if (state == BitNeedSync || state == BitNeedSyncUnwritten)