backtrack_state
struct backtrack_state bt;
static inline void bt_init(struct backtrack_state *bt, u32 frame)
static inline void bt_reset(struct backtrack_state *bt)
static inline u32 bt_empty(struct backtrack_state *bt)
static inline int bt_subprog_enter(struct backtrack_state *bt)
static inline int bt_subprog_exit(struct backtrack_state *bt)
static inline void bt_set_frame_reg(struct backtrack_state *bt, u32 frame, u32 reg)
static inline void bt_clear_frame_reg(struct backtrack_state *bt, u32 frame, u32 reg)
static inline void bt_set_reg(struct backtrack_state *bt, u32 reg)
static inline void bt_clear_reg(struct backtrack_state *bt, u32 reg)
static inline void bt_set_frame_slot(struct backtrack_state *bt, u32 frame, u32 slot)
static inline void bt_clear_frame_slot(struct backtrack_state *bt, u32 frame, u32 slot)
static inline u32 bt_frame_reg_mask(struct backtrack_state *bt, u32 frame)
static inline u32 bt_reg_mask(struct backtrack_state *bt)
static inline u64 bt_frame_stack_mask(struct backtrack_state *bt, u32 frame)
static inline u64 bt_stack_mask(struct backtrack_state *bt)
static inline bool bt_is_reg_set(struct backtrack_state *bt, u32 reg)
static inline bool bt_is_frame_reg_set(struct backtrack_state *bt, u32 frame, u32 reg)
static inline bool bt_is_frame_slot_set(struct backtrack_state *bt, u32 frame, u32 slot)
static void bt_sync_linked_regs(struct backtrack_state *bt, struct bpf_jmp_history_entry *hist)
struct bpf_jmp_history_entry *hist, struct backtrack_state *bt)
struct backtrack_state *bt = &env->bt;