SDMA0_GFX_RB_CNTL__RPTR_WRITEBACK_SWAP_ENABLE_MASK
#define SDMA0_GFX_RB_CNTL__RPTR_WRITEBACK_SWAP_ENABLE_MASK 0x00002000L
#define SDMA0_GFX_RB_CNTL__RPTR_WRITEBACK_SWAP_ENABLE_MASK 0x00002000L
#define SDMA0_GFX_RB_CNTL__RPTR_WRITEBACK_SWAP_ENABLE_MASK 0x2000
#define SDMA0_GFX_RB_CNTL__RPTR_WRITEBACK_SWAP_ENABLE_MASK 0x2000
#define SDMA0_GFX_RB_CNTL__RPTR_WRITEBACK_SWAP_ENABLE_MASK 0x2000
#define SDMA0_GFX_RB_CNTL__RPTR_WRITEBACK_SWAP_ENABLE_MASK 0x2000
#define SDMA0_GFX_RB_CNTL__RPTR_WRITEBACK_SWAP_ENABLE_MASK 0x00002000L
#define SDMA0_GFX_RB_CNTL__RPTR_WRITEBACK_SWAP_ENABLE_MASK 0x00002000L
#define SDMA0_GFX_RB_CNTL__RPTR_WRITEBACK_SWAP_ENABLE_MASK 0x00002000L
#define SDMA0_GFX_RB_CNTL__RPTR_WRITEBACK_SWAP_ENABLE_MASK 0x00002000L
#define SDMA0_GFX_RB_CNTL__RPTR_WRITEBACK_SWAP_ENABLE_MASK 0x00002000L