SDMA0_GFX_RB_CNTL__RB_ENABLE_MASK
#define SDMA0_GFX_RB_CNTL__RB_ENABLE_MASK 0x00000001L
#define SDMA0_GFX_RB_CNTL__RB_ENABLE_MASK 0x00000001L
#define SDMA0_GFX_RB_CNTL__RB_ENABLE_MASK 0x1
#define SDMA0_GFX_RB_CNTL__RB_ENABLE_MASK 0x1
#define SDMA0_GFX_RB_CNTL__RB_ENABLE_MASK 0x1
#define SDMA0_GFX_RB_CNTL__RB_ENABLE_MASK 0x1
#define SDMA0_GFX_RB_CNTL__RB_ENABLE_MASK 0x00000001L
#define SDMA0_GFX_RB_CNTL__RB_ENABLE_MASK 0x00000001L
#define SDMA0_GFX_RB_CNTL__RB_ENABLE_MASK 0x00000001L
#define SDMA0_GFX_RB_CNTL__RB_ENABLE_MASK 0x00000001L
#define SDMA0_GFX_RB_CNTL__RB_ENABLE_MASK 0x00000001L