NUM_MBS_4K
#define NUM_MBS_4K (DIV_ROUND_UP(MAX_WIDTH, 16) * DIV_ROUND_UP(MAX_HEIGHT, 16))
#define NUM_MBS_4K (DIV_ROUND_UP(MAX_WIDTH, 16) * DIV_ROUND_UP(MAX_HEIGHT, 16))
#define NUM_MBS_4K (((ALIGN(4096, 16)) >> 4) * ((ALIGN(2304, 16)) >> 4))
#define NUM_MBS_4K (((4096 + 15) >> 4) * ((2304 + 15) >> 4))