LIST_POISON1
#define LIST_POISON1 ((void *) 0x100 + POISON_POINTER_DELTA)
#define LIST_POISON1 ((void *) 0x100)
#define LIST_POISON1 NULL
#define LIST_POISON1 ((void *) 0x100 + POISON_POINTER_DELTA)
#define LIST_POISON1 ((void __arena *) 0x100 + POISON_POINTER_DELTA)
#define LIST_POISON1 ((void *) 0x00100100 + POISON_POINTER_DELTA)