END
#define END(function) \
#define END 0
#undef END
#undef END
#define END 0300 /* indicates end of frame */
#undef END
#define END 0300 /* indicates end of frame */
END
#define END(name) \
END = (1 << END_NUM), /* EOI or EOS encountered */
FREE = 0, CHEAP, EXPENSIVE, END
OFF=0, RELEASED, PLAYING, END