#include "ptrmap.h"
#include "allocate.h"
#include <stddef.h>
#define MAP_NR 7
struct ptrpair {
void *key;
void *val;
};
struct ptrmap {
struct ptrmap *next;
int nr;
struct ptrpair pairs[MAP_NR];
};
DECLARE_ALLOCATOR(ptrmap);
ALLOCATOR(ptrmap, "ptrmap");
void __ptrmap_add(struct ptrmap **mapp, void *key, void *val)
{
struct ptrmap *head = *mapp;
struct ptrmap *newmap;
struct ptrmap *map;
struct ptrpair *pair;
int nr;
if ((map = head)) {
struct ptrmap *next = map->next;
if (next)
map = next;
if ((nr = map->nr) < MAP_NR)
goto oldmap;
}
newmap = __alloc_ptrmap(0);
if (!head) {
*mapp = newmap;
} else {
newmap->next = head->next;
head->next = newmap;
}
map = newmap;
nr = 0;
oldmap:
pair = &map->pairs[nr];
pair->key = key;
pair->val = val;
map->nr = ++nr;
}
void *__ptrmap_lookup(struct ptrmap *map, void *key)
{
for (; map; map = map->next) {
int i, n = map->nr;
for (i = 0; i < n; i++) {
struct ptrpair *pair = &map->pairs[i];
if (pair->key == key)
return pair->val;
}
}
return NULL;
}
void __ptrmap_update(struct ptrmap **mapp, void *key, void *val)
{
struct ptrmap *map = *mapp;
for (; map; map = map->next) {
int i, n = map->nr;
for (i = 0; i < n; i++) {
struct ptrpair *pair = &map->pairs[i];
if (pair->key == key) {
if (pair->val != val)
pair->val = val;
return;
}
}
}
__ptrmap_add(mapp, key, val);
}