static int sete(int x, int y)
{
return x == y;
}
static int setne(int x, int y)
{
return x != y;
}
static int setl(int x, int y)
{
return x < y;
}
static int setg(int x, int y)
{
return x > y;
}
static int setle(int x, int y)
{
return x <= y;
}
static int setge(int x, int y)
{
return x >= y;
}
static int setb(unsigned int x, unsigned int y)
{
return x < y;
}
static int seta(unsigned int x, unsigned int y)
{
return x > y;
}
static int setbe(unsigned int x, unsigned int y)
{
return x <= y;
}
static int setae(unsigned int x, unsigned int y)
{
return x >= y;
}
static int setfe(float x, float y)
{
return x == y;
}
static int setfne(float x, float y)
{
return x != y;
}
static int setfl(float x, float y)
{
return x < y;
}
static int setfg(float x, float y)
{
return x > y;
}
static int setfle(float x, float y)
{
return x <= y;
}
static int setfge(float x, float y)
{
return x >= y;
}