static int shl(int x, int y)
{
return x << y;
}
static unsigned int ushl(unsigned int x, unsigned int y)
{
return x << y;
}
static int shr(int x, int y)
{
return x >> y;
}
static unsigned int ushr(unsigned int x, unsigned int y)
{
return x >> y;
}
static int and(int x, int y)
{
return x & y;
}
static unsigned int uand(unsigned int x, unsigned int y)
{
return x & y;
}
static int or(int x, int y)
{
return x | y;
}
static unsigned int uor(unsigned int x, unsigned int y)
{
return x | y;
}
static int xor(int x, int y)
{
return x ^ y;
}
static unsigned int uxor(unsigned int x, unsigned int y)
{
return x ^ y;
}
static int not(int x)
{
return ~x;
}
static unsigned int unot(unsigned int x)
{
return ~x;
}