root/usr/src/cmd/audio/utilities/AudioDebug.cc
/*
 * CDDL HEADER START
 *
 * The contents of this file are subject to the terms of the
 * Common Development and Distribution License, Version 1.0 only
 * (the "License").  You may not use this file except in compliance
 * with the License.
 *
 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
 * or http://www.opensolaris.org/os/licensing.
 * See the License for the specific language governing permissions
 * and limitations under the License.
 *
 * When distributing Covered Code, include this CDDL HEADER in each
 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
 * If applicable, add the following below this CDDL HEADER, with the
 * fields enclosed by brackets "[]" replaced with your own identifying
 * information: Portions Copyright [yyyy] [name of copyright owner]
 *
 * CDDL HEADER END
 */
/*
 * Copyright (c) 1993-2001 by Sun Microsystems, Inc.
 * All rights reserved.
 */

// XXX - all this either goes away or gets repackaged
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>

#include <AudioDebug.h>

// Global debugging level variable
int     Audio_debug;


// Get debug level
int
GetDebug()
{
        return (Audio_debug);
}

// Set debug level
void
SetDebug(
        int     val)                    // new level
{
        Audio_debug = val;
}

// Default error printing routine
Boolean
AudioStderrMsg(
        const Audio*    cp,             // object pointer
        AudioError      code,           // error code
        AudioSeverity   sev,            // error severity
        const char      *str)           // additional message string
{
        int             id;
        char            *name;

        id = cp->getid();
        switch (sev) {
        default:
                name = cp->GetName();
                break;
        case InitMessage:               // virtual function table not ready
        case InitFatal:
                name = cp->Audio::GetName();
                break;
        }

        switch (sev) {
        case InitMessage:
        case Message:
                if (Audio_debug > 1)
                        (void) fprintf(stderr, _MGET_("%d: %s (%s) %s\n"),
                            id, str, name, code.msg());
                return (TRUE);
        case Warning:
                (void) fprintf(stderr, _MGET_("Warning: %s: %s %s\n"),
                    name, code.msg(), str);
                if (Audio_debug > 2)
                        abort();
                return (TRUE);
        case Error:
                (void) fprintf(stderr, _MGET_("Error: %s: %s %s\n"),
                    name, code.msg(), str);
                if (Audio_debug > 1)
                        abort();
                return (FALSE);
        case Consistency:
                (void) fprintf(stderr,
                    _MGET_("Audio Consistency Error: %s: %s %s\n"),
                    name, str, code.msg());
                if (Audio_debug > 0)
                        abort();
                return (FALSE);
        case InitFatal:
        case Fatal:
                (void) fprintf(stderr,
                    _MGET_("Audio Internal Error: %s: %s %s\n"),
                    name, str, code.msg());
                if (Audio_debug > 0)
                        abort();
                return (FALSE);
        }
        return (TRUE);
}

#ifdef DEBUG
void
AudioDebugMsg(
        int     level,
        char    *fmt,
                ...)
{
        va_list ap;

        if (Audio_debug >= level) {
                va_start(ap, fmt);
                vfprintf(stderr, fmt, ap);
                va_end(ap);
        }
}
#endif