ISNS_OBJECT_ADDED
#define IS_SCN_OBJ_ADDED(UI) ((UI) & ISNS_OBJECT_ADDED)
ISNS_OBJECT_ADDED :
(void) make_scn(ISNS_OBJECT_ADDED, obj);
{ 0, ISNS_OBJECT_ADDED, OBJ_ENTITY, NULL, 1 },
{ 1, ISNS_OBJECT_ADDED, OBJ_ISCSI, sf_gen, 1 },
{ 1, ISNS_OBJECT_ADDED, 0, NULL, 1 },
{ 2, ISNS_OBJECT_ADDED, OBJ_ISCSI, sf_gen, 2 },
{ 2, ISNS_OBJECT_ADDED, 0, NULL, 2 },
e |= ISNS_OBJECT_ADDED;