ASL_FILE_DEBUG_OUTPUT
Gbl_Files[ASL_FILE_DEBUG_OUTPUT].Filename = Filename;
Gbl_Files[ASL_FILE_DEBUG_OUTPUT].Handle =
if (!Gbl_Files[ASL_FILE_DEBUG_OUTPUT].Handle)
AslCompilerSignon (ASL_FILE_DEBUG_OUTPUT);
AslCompilerFileHeader (ASL_FILE_DEBUG_OUTPUT);