Height
uint32_t Width, uint32_t Height)
if (DestinationY + Height >
if (Width == 0 || Height == 0)
for (y = DestinationY; y < Height + DestinationY; y++) {
uint32_t Width, uint32_t Height, uint32_t Delta)
if (SourceY + Height >
if (Width == 0 || Height == 0)
for (sy = SourceY, dy = DestinationY; dy < Height + DestinationY;
uint32_t Width, uint32_t Height, uint32_t Delta)
if (DestinationY + Height >
if (Width == 0 || Height == 0)
for (sy = SourceY, dy = DestinationY; sy < Height + SourceY;
uint32_t Width, uint32_t Height)
if (SourceY + Height >
if (DestinationY + Height >
if (Width == 0 || Height == 0)
source += Height * pitch;
destination += Height * pitch;
while (Height-- > 0) {
uint32_t Width, uint32_t Height)
if (DestinationY + Height > fbY)
Height = fbY - DestinationY;
uint32_t y2 = Height + DestinationY;
uint32_t Width, uint32_t Height, uint32_t Delta)
DestinationY, Width, Height);
Width, Height, Delta);
Width, Height, Delta);
Width, Height, Delta);
Width, Height, Delta);
Width, Height);
Width, Height);
DestinationX, DestinationY, Width, Height, Delta);
DestinationX, DestinationY, Width, Height, Delta);
DestinationX, DestinationY, Width, Height);
IN UINTN Height,
UINT16 Height;
UINT16 Height;
IN UINTN Height,
UINT16 Height;
UINT16 Height;
UINT16 Height;
UINT16 Height;
UINT16 Height;
UINT16 Height;
UINT16 Height;
UINT16 Height;
PldInfo.Height = (UINT16) Value;
ACPI_PLD_SET_HEIGHT (&Dword, PldInfo->Height);
AcpiOsPrintf (ACPI_PLD_OUTPUT16, "PLD_Height", PldInfo->Height);
PldInfo->Height = ACPI_PLD_GET_HEIGHT(&Dword);
infop->Height = ACPI_PLD_GET_HEIGHT(&buf32p[1]);
if (Y(current) >= *top + Height(m)) {
*top = Y(current) - Height(m) + 1;
if (Y(current) >= *top + Height(m)) {
*top = min(Y(current), Rows(m) - Height(m));
if (++top > Rows(m) - Height(m)) {
n = min(Height(m), top);
n = min(Height(m), Rows(m) - Height(m) - top);
Height(m) = min(rows, Rows(m));
if (c < Width(m) || r < Height(m)) {
r = min(min(r, Rows(m)), Height(m));
*r = Height(m);
r = min(Height(m), r);
if (top < 0 || top > Rows(m) - Height(m)) {
bottom = Top(m) + Height(m) - 1;
UINT16 Height;