HIGH
#define GET_RANDOM(LOW, HIGH) (random() % ((HIGH) - (LOW) + 1) + (LOW))
#define GET_RANDOM(LOW, HIGH) (random() % ((HIGH) - (LOW) + 1) + (LOW))
#define GET_RANDOM(LOW, HIGH) (random() % ((HIGH) - (LOW) + 1) + (LOW))
mode = HIGH;
(mode == HIGH && entry.vno == kvno))) {
SEED(X0, LOW(fixseed), HIGH(fixseed));
(z)[0] = LOW(l); (z)[1] = HIGH(l); }
SEED(X0, LOW(fixseed), HIGH(fixseed));
(z)[0] = LOW(l); (z)[1] = HIGH(l); }