HBA_LoadLibrary
if ((status = HBA_LoadLibrary()) != HBA_STATUS_OK) {
if ((status = HBA_LoadLibrary()) != HBA_STATUS_OK) {
if (HBA_LoadLibrary() != HBA_STATUS_OK) {
if ((status = HBA_LoadLibrary()) != HBA_STATUS_OK) {
if ((status = HBA_LoadLibrary()) != HBA_STATUS_OK) {
if ((status = HBA_LoadLibrary()) != HBA_STATUS_OK) {
if ((status = HBA_LoadLibrary()) != HBA_STATUS_OK) {
int status = HBA_LoadLibrary();
status = HBA_LoadLibrary();
if ((status = HBA_LoadLibrary()) != HBA_STATUS_OK) {
if ((status = HBA_LoadLibrary()) != HBA_STATUS_OK) {
if ((status = HBA_LoadLibrary()) != HBA_STATUS_OK) {
if ((status = HBA_LoadLibrary()) != HBA_STATUS_OK) {
if ((status = HBA_LoadLibrary()) != HBA_STATUS_OK) {
status = HBA_LoadLibrary();
HBA_API HBA_STATUS HBA_LoadLibrary(void);
HBA_API HBA_STATUS HBA_LoadLibrary();