HAL_FIRST_STEP_MAX
if (aniState->firstepLevel < HAL_FIRST_STEP_MAX) {
if (aniState->firstepLevel < HAL_FIRST_STEP_MAX) {
if (aniState->firstepLevel < HAL_FIRST_STEP_MAX)
if (aniState->firstepLevel < HAL_FIRST_STEP_MAX) {
if (aniState->firstepLevel < HAL_FIRST_STEP_MAX)