GSS_S_BAD_MECH
} else if (status == GSS_S_BAD_MECH) {
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return(GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return(GSS_S_BAD_MECH);
GSS_S_BAD_MECH, GSS_S_FAILURE, \
return(GSS_S_BAD_MECH);
return(GSS_S_BAD_MECH);
return(GSS_S_BAD_MECH);
return GSS_S_BAD_MECH;
return(GSS_S_BAD_MECH);
ret = GSS_S_BAD_MECH;
return GSS_S_BAD_MECH;
ret = GSS_S_BAD_MECH;
status = GSS_S_BAD_MECH;
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
case GSS_S_BAD_MECH:
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
status = GSS_S_BAD_MECH;
return (GSS_S_BAD_MECH);
status = GSS_S_BAD_MECH;
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);
return (GSS_S_BAD_MECH);