APIX_STATE_OBSOLETED
apix_vector.v_state == APIX_STATE_OBSOLETED)
apix_vector.v_state == APIX_STATE_OBSOLETED)
vectp->v_state == APIX_STATE_OBSOLETED)
vectp->v_state == APIX_STATE_OBSOLETED)
ASSERT(vecp->v_state != APIX_STATE_OBSOLETED);
if (vecp->v_state <= APIX_STATE_OBSOLETED) {
if (vecp->v_state <= APIX_STATE_OBSOLETED ||
if (vecp->v_state == APIX_STATE_OBSOLETED)
vecp->v_state = APIX_STATE_OBSOLETED;
if (vecp->v_state == APIX_STATE_OBSOLETED) {
vecp->v_state <= APIX_STATE_OBSOLETED)
(((p) != NULL) && ((p)->v_state == APIX_STATE_OBSOLETED))