GLR_BLOCKED
gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO);
gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO);
case GLR_BLOCKED: /* These events abort the current input line, */
if(gl->rtn_status == GLR_BLOCKED && gl->pending_io == GLP_READ)
gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO);
gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO);
if(gl->rtn_status == GLR_BLOCKED && gl->pending_io==GLP_READ)
gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO);