GHOST_STATE
if (GHOST_STATE(state)) {
ASSERT(!GHOST_STATE(state));
if (GHOST_STATE(state)) {
ASSERT(!GHOST_STATE(state));
ASSERT(!GHOST_STATE(state));
ASSERT(!GHOST_STATE(new_state) || bufcnt == 0);
if (GHOST_STATE(old_state)) {
if (GHOST_STATE(new_state)) {
if (GHOST_STATE(new_state)) {
if (GHOST_STATE(old_state)) {
if (GHOST_STATE(state)) {
if (!GHOST_STATE(state)) {
if (GHOST_STATE(hdr->b_l1hdr.b_state)) {
ASSERT(!GHOST_STATE(hdr->b_l1hdr.b_state));