FLK_DEAD_STATE
case FLK_DEAD_STATE:
flk_set_state(lock, FLK_DEAD_STATE);
flk_set_state(request, FLK_DEAD_STATE);
flk_set_state(lock_request, FLK_DEAD_STATE);
flk_set_state(lock_request, FLK_DEAD_STATE);
(new_state == FLK_DEAD_STATE)) {
(new_state == FLK_DEAD_STATE)) {
if (new_state == FLK_DEAD_STATE) {
(new_state == FLK_DEAD_STATE)) {
if (new_state == FLK_DEAD_STATE) {
flk_set_state(lock_request, FLK_DEAD_STATE);
case FLK_DEAD_STATE:
if (new_state == FLK_DEAD_STATE) {
flk_set_state(lock_request, FLK_DEAD_STATE);
flk_set_state(lock_request, FLK_DEAD_STATE);
flk_set_state(lock_request, FLK_DEAD_STATE);
flk_set_state(lock_request, FLK_DEAD_STATE);
flk_set_state(lock_request, FLK_DEAD_STATE);
#define IS_DEAD(lock) ((lock)->l_status == FLK_DEAD_STATE)