ALIGNSZ
low_align = MAX(low_align, ALIGNSZ);
high_align = MAX(high_align, ALIGNSZ);
#define BRKALIGN(x) (caddr_t)P2ROUNDUP((uintptr_t)(x), ALIGNSZ)
#define MINHEAD ALIGNSZ
#define MAXFAST ALIGNSZ*FASTCT
char __Overhead[ALIGNSZ];
grain = ALIGNSZ;
static int grain = ALIGNSZ;
if (alignment <= ALIGNSZ)
nb = (nb + ALIGNSZ - 1) / ALIGNSZ * ALIGNSZ; /* align */
assert((uintptr_t)newblk % ALIGNSZ == 0);
assert((uintptr_t)newblk % ALIGNSZ == 0);
assert(((uintptr_t)newblk%ALIGNSZ) == 0);
assert(((uintptr_t)newblk % ALIGNSZ) == 0);
trusize = (trusize + ALIGNSZ - 1)/ALIGNSZ*ALIGNSZ;
grain = (value + ALIGNSZ - 1)/ALIGNSZ*ALIGNSZ;