AE_NOT_EXIST
return (AE_NOT_EXIST);
return (AE_NOT_EXIST);
return (AE_NOT_EXIST);
return_ACPI_STATUS (AE_NOT_EXIST);
return_ACPI_STATUS (AE_NOT_EXIST);
return_ACPI_STATUS (AE_NOT_EXIST);
Status = AE_NOT_EXIST;
return_ACPI_STATUS (AE_NOT_EXIST);
return_ACPI_STATUS (AE_NOT_EXIST);
return_ACPI_STATUS (AE_NOT_EXIST);
return_ACPI_STATUS (AE_NOT_EXIST);
return_ACPI_STATUS (AE_NOT_EXIST);
return_ACPI_STATUS (AE_NOT_EXIST);
return_ACPI_STATUS (AE_NOT_EXIST);
return_ACPI_STATUS (AE_NOT_EXIST);
Status = AE_NOT_EXIST;
Status = AE_NOT_EXIST;
return_ACPI_STATUS (AE_NOT_EXIST);
Status = AE_NOT_EXIST;
Status = AE_NOT_EXIST;
return_ACPI_STATUS (AE_NOT_EXIST);
Info.Status = AE_NOT_EXIST;
Status = AE_NOT_EXIST;
Status = AE_NOT_EXIST;
Status = AE_NOT_EXIST;
else if (Status == AE_NOT_EXIST)
return_ACPI_STATUS (AE_NOT_EXIST);
return (AE_NOT_EXIST);
return (AE_NOT_EXIST);
return_ACPI_STATUS (AE_NOT_EXIST);
return_ACPI_STATUS (AE_NOT_EXIST);
Info.Status = AE_NOT_EXIST;
return_ACPI_STATUS (AE_NOT_EXIST);
return_ACPI_STATUS (AE_NOT_EXIST);
ACPI_STATUS Status = AE_NOT_EXIST;
PrefixNode, Path, AE_NOT_EXIST);
Status = AE_NOT_EXIST;
return (AE_NOT_EXIST);
return (AE_NOT_EXIST);
if (ACPI_FAILURE(rc) && rc != AE_NOT_EXIST && rc != AE_ALREADY_EXISTS) {
if (ACPI_FAILURE(rc) && rc != AE_NOT_EXIST && rc != AE_ALREADY_EXISTS) {
if (ACPI_FAILURE(rc) && rc != AE_NOT_EXIST && rc != AE_ALREADY_EXISTS) {
return (AE_NOT_EXIST);
return (AE_NOT_EXIST);
rv = AE_NOT_EXIST;
return (AE_NOT_EXIST);
if (ACPI_FAILURE(rc) && rc != AE_NOT_EXIST && rc != AE_ALREADY_EXISTS) {
if (ACPI_FAILURE(rc) && rc != AE_NOT_EXIST && rc != AE_ALREADY_EXISTS) {
if (ACPI_FAILURE(rc) && rc != AE_NOT_EXIST && rc != AE_ALREADY_EXISTS) {
if (ACPI_FAILURE(ret) && ret != AE_NOT_EXIST &&
ACPI_STATUS rc = AE_NOT_EXIST;
ACPI_STATUS rc = AE_NOT_EXIST;
ACPI_STATUS rc = AE_NOT_EXIST;
ACPI_STATUS rc = AE_NOT_EXIST;
ACPI_STATUS rc = AE_NOT_EXIST;
ACPI_STATUS rc = AE_NOT_EXIST;
ACPI_STATUS rc = AE_NOT_EXIST;
ACPI_STATUS rc = AE_NOT_EXIST;