D_STATE
if (debug & D_STATE) {
if (debug & D_STATE) {
if (debug & D_STATE) {
if (debug & D_STATE) {
if (debug & D_STATE) {
if (debug & D_STATE) {
if (debug & D_STATE) {
if (debug & (D_STATE|D_PHYINT)) {
if (debug & D_STATE) {
if (debug & (D_STATE|D_PHYINT)) {
if (debug & D_STATE) {