zonecfg_grab_lock_file
if (zonecfg_grab_lock_file(target_zone, &lockfd) != Z_OK) {
if (zonecfg_grab_lock_file(target_zone, &lockfd) != Z_OK) {
if (zonecfg_grab_lock_file(target_zone, &lockfd) != Z_OK) {
if (execute && zonecfg_grab_lock_file(target_zone, &lockfd) != Z_OK) {
if (zonecfg_grab_lock_file(target_zone, &lockfd) != Z_OK) {
if (zonecfg_grab_lock_file(target_zone, &lockfd) != Z_OK) {
if (zonecfg_grab_lock_file(target_zone, &lockfd) != Z_OK) {
extern int zonecfg_grab_lock_file(const char *, int *);
if (zonecfg_grab_lock_file(zone_name, &lockfd) != Z_OK)