zone_set_state
if ((tmp = zone_set_state(target_zone,
err = zone_set_state(target_zone, ZONE_STATE_INCOMPLETE);
if ((err = zone_set_state(target_zone, ZONE_STATE_INSTALLED)) != Z_OK) {
(void) zone_set_state(target_zone,
} else if ((temp_err = zone_set_state(target_zone,
if ((err = zone_set_state(target_zone, ZONE_STATE_INCOMPLETE))
err = zone_set_state(target_zone, ZONE_STATE_INSTALLED);
if (execute && (err = zone_set_state(target_zone,
(err = zone_set_state(target_zone, ZONE_STATE_INSTALLED)) != Z_OK) {
if ((err = zone_set_state(target_zone,
err = zone_set_state(target_zone, ZONE_STATE_INCOMPLETE);
err = zone_set_state(target_zone, ZONE_STATE_CONFIGURED);
err = zone_set_state(target_zone, state);
extern int zone_set_state(char *, zone_state_t);