DState
DState* s;
DState* s;
s = BZALLOC( sizeof(DState) );
DState* s;
Bool unRLE_obuf_to_output_FAST ( DState* s )
Bool unRLE_obuf_to_output_SMALL ( DState* s )
DState* s;
BZ2_decompress ( DState* );
Int32 BZ2_decompress ( DState* s )
void makeMaps_d ( DState* s )