uu_check_name
uu_check_name(name, UU_NAME_DOMAIN) < 0)
if (uu_check_name(name, rc_types[type].rt_name_flags) == -1)
if (uu_check_name(name, UU_NAME_DOMAIN) == -1)
if (uu_check_name((const char *)prop_pattern_name,
if (uu_check_name((const char *)name, UU_NAME_DOMAIN) != 0) {
if (uu_check_name(p->spn_comp1, UU_NAME_DOMAIN) == -1)
uu_check_name(p->spn_comp2, UU_NAME_DOMAIN) == -1)
if (uu_check_name(name, 0) == -1)
else if (uu_check_name(my_scope, 0) == -1) {
if (uu_check_name(my_s, UU_NAME_DOMAIN | UU_NAME_PATH) == -1)
if (uu_check_name(my_i, UU_NAME_DOMAIN) == -1)
if (uu_check_name(my_pg, UU_NAME_DOMAIN) == -1)
if (uu_check_name(my_p, UU_NAME_DOMAIN) == -1)
int uu_check_name(const char *, uint_t);
uu_check_name(name, UU_NAME_DOMAIN) == -1 ||
if (uu_check_name(name, UU_NAME_DOMAIN) == -1) {
uu_check_name(name, UU_NAME_DOMAIN) == -1 ||