type_signed
if (!type_signed(type))
int type_signed(struct symbol *base_type);
if (!type_signed(estate_type(sm->state)))
if (!type_signed(estate_type(sm->state)))
if (type_signed(high_mask.type) && type_unsigned(rl_type(false_rl))) {
if (offset_type && type_signed(offset_type)) {
if (type_signed(sval.type)) {
if (type_signed(type) && sval_unsigned(sval))
if (type_signed(sval.type) &&
if (type_signed(type)) {
if (type_signed(sym))
if (type_signed(test) && !type_signed(type))