thr2
short thr2;
thr2 = (0x20 + ((state_ptr->yl >> 10) & 0x1F)) <<
if (mag >= thr2) {
tr = (mag <= (thr2 - (thr2 >> 2))) ? 0 : 1;
short thr2;
thr2 = (0x20 + ((state_ptr->yl >> 10) & 0x1F)) <<
if (mag >= thr2)
tr = (mag <= (thr2 - (thr2 >> 2))) ? 0 : 1;
if (w < thr2) {
thr2 = THR2;
} else if (w < thr2) {