DN_MAX_OBJECT_SHIFT
#define DN_MAX_OBJECT (1ULL << DN_MAX_OBJECT_SHIFT)
#define DN_MAX_OBJECT (1ULL << DN_MAX_OBJECT_SHIFT)
#define DN_MAX_OBJECT (1ULL << DN_MAX_OBJECT_SHIFT)
#define LR_FOID_GET_OBJ(oid) BF64_GET((oid), 0, DN_MAX_OBJECT_SHIFT)
#define LR_FOID_SET_OBJ(oid, x) BF64_SET((oid), 0, DN_MAX_OBJECT_SHIFT, (x))