set_state_stree
set_state_stree(&start_states, my_id, name, sym, start);
set_state_stree(&start_states, my_id, name, sym, &undefined);
set_state_stree(&to_check, my_id, name, sym, &checked);
set_state_stree(&start_states, my_id, name, sym, start);
set_state_stree(&start_states, my_id, name, sym, &undefined);
set_state_stree(&first_halfs, my_id, buf, NULL, alloc_state_num(get_stmt_cnt()));
set_state_stree(stree, SMATCH_EXTRA, name, arg, alloc_estate_rl(rl));
set_state_stree(&db_info.stree, SMATCH_EXTRA, arg->ident->name, arg, alloc_estate_sval(sval));
set_state_stree(&ignored, owner, name, sym, &ignore);
set_state_stree(&used_stree, my_id, name, sym, &used);
set_state_stree(&used_stree, my_id, name, sym, &used);
sm = set_state_stree(&stree, owner, name, sym, state);
struct sm_state *set_state_stree(struct stree **stree, int owner, const char *name,
ret = set_state_stree(&cur_stree, owner, name, sym, state);
set_state_stree(&fn_type_val, my_id, member, NULL, new);
set_state_stree(&fn_type_val, my_id, member, NULL, new);