nwam_state_to_string
nwam_state_to_string(obj->nwamd_object_state));
object->nwamd_object_name, nwam_state_to_string(new_state),
nwam_state_to_string(object->nwamd_object_state),
nwam_state_to_string(new_state),
nwam_state_to_string(object->nwamd_object_state),
nwam_state_to_string(ncu_obj->nwamd_object_state),
object->nwamd_object_name, nwam_state_to_string(new_state),
object->nwamd_object_name, nwam_state_to_string(old_state),
nwam_state_to_string(new_state),
nwam_state_to_string(object->nwamd_object_state),
nwam_state_to_string(state), nwam_aux_state_to_string(aux_state));
event->event_object, nwam_state_to_string(state));
nwam_state_to_string(ncu_obj->nwamd_object_state));
nwam_state_to_string(state),
nwam_state_to_string
(void) strlcpy(buf, nwam_state_to_string(pent->p_state),
extern const char *nwam_state_to_string(nwam_state_t);