DCD_STATE_SUSPENDED
while (un->un_state == DCD_STATE_SUSPENDED) {
while (un->un_state == DCD_STATE_SUSPENDED) {
} else if ((un->un_state == DCD_STATE_SUSPENDED) &&
if (un->un_state == DCD_STATE_SUSPENDED) {
if (un->un_state == DCD_STATE_SUSPENDED) {
if (un->un_state == DCD_STATE_SUSPENDED) {
(dp->b_forw == NULL && un->un_state != DCD_STATE_SUSPENDED)) {
int be_chatty = (un->un_state != DCD_STATE_SUSPENDED) &&
if ((un->un_state == DCD_STATE_SUSPENDED) ||
if ((un->un_state != DCD_STATE_SUSPENDED) &&
if (un->un_state == DCD_STATE_SUSPENDED) {
New_state(un, DCD_STATE_SUSPENDED);