DCD_STATE_PM_SUSPENDED
if (un->un_state == DCD_STATE_PM_SUSPENDED) {
if ((un->un_state == DCD_STATE_PM_SUSPENDED) && (!nodelay)) {
if (un->un_state == DCD_STATE_PM_SUSPENDED) {
(un->un_state == DCD_STATE_PM_SUSPENDED)) {
if (un->un_state == DCD_STATE_PM_SUSPENDED)
if (un->un_state != DCD_STATE_PM_SUSPENDED)
New_state(un, DCD_STATE_PM_SUSPENDED);