lua_tostring
ar.name = (pushglobalfuncname(L, &ar)) ? lua_tostring(L, -1) : "?";
return lua_tostring(L, -1);
lua_pushfstring(L, "function " LUA_QS, lua_tostring(L, -1));
if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
lua_tostring(state, -1));
"invalid kwarg '%s'", lua_tostring(state, -2));
msg = lua_tostring(state, 1);
key = lua_tostring(state, -2);
fnvlist_add_string(nvl, key, lua_tostring(state, index));
dbgstring = lua_tostring(state, 1);
const char *dsname = lua_tostring(state, 1);
lua_tostring(state, -1));
dataset_name = lua_tostring(state, 1);
property_name = lua_tostring(state, 2);
const char *snapname = lua_tostring(state, 1);
const char *fsname = lua_tostring(state, 1);
const char *fsname = lua_tostring(state, 1);
const char *dsname = lua_tostring(state, 1);
dataset_name = lua_tostring(state, 1);
const char *dsname = lua_tostring(state, 1);
const char *dsname = lua_tostring(state, 1);
const char *dsname = lua_tostring(state, 1);
const char *dsname = lua_tostring(state, 1);
const char *dsname = lua_tostring(state, 1);
const char *prop = lua_tostring(state, 2);
const char *dsname = lua_tostring(state, 1);
const char *prop = lua_tostring(state, 2);
const char *val = lua_tostring(state, 3);
dsname = lua_tostring(state, 1);
format = lua_tostring(state, 3);