iteminlist
if (iteminlist(h1, s2, " ") != NULL)
extern char *iteminlist __P((char *, char *, char *));
if (iteminlist(p, mechlist, " ") == NULL)
if (iteminlist(context, (char *)(*availrealms + 1), " ,}") ==
if ((needle = iteminlist(rem, list, " ")) == NULL)
if (iteminlist(h1, s1, " ") == NULL)