DBF_READY
if (d->db_myflags & DBF_READY) {
d->db_myflags |= DBF_READY;
d->db_myflags |= DBF_READY;
s->s_dnode.db_myflags |= DBF_READY;
d->db_myflags |= DBF_READY;
raw->db_myflags |= DBF_READY;
if ((d->db_myflags & DBF_READY) == 0) {
if ((d->db_myflags & DBF_READY) == 0) {