Component
ComponentMove(Resource from, Resource to, Component comp)
Component cpu = (Component) cpulist.get(0);
Component currentCPU = (Component) cpuIt.next();
Component comp = (Component) candIt.next();
import com.sun.solaris.service.pools.Component;
Component comp = (Component) compIt.next();
Component cpu = (Component) itComp.next();
Component cpu = (Component) itProcessor.
Component cpu = (Component) it.next();
Component comp = (Component) cpuIt.next();
Component comp = (Component) cpuIt.next();
Component comp = (Component) cpuIt.next();
Component comp = (Component) cpuIt.next();
if (!(o instanceof Component))
Component other = (Component) o;
public Component getComponent(String type, long sys_id)
return ((Component) comps.get(0));
aList.add((Component)elements.get(type + "." +
aList.add(new Component(this, ((Long)components.
aList.add(new Component(_conf,
UINT32 Component)
if (!ACPI_IS_DEBUG_ENABLED (Level, Component))
UINT32 Component,
UINT32 Component,
UINT32 Component,
Allocation, Size, ACPI_MEM_MALLOC, Component, Module, Line);
UINT32 Component,
ACPI_MEM_CALLOC, Component, Module, Line);
UINT32 Component,
Status = AcpiUtRemoveAllocation (DebugBlock, Component, Module, Line);
UINT32 Component,
Allocation->Component = Component;
UINT32 Component,
UINT32 Component,
if ((Element->Component & Component) &&
UINT32 Component; \
UINT32 Component);
#define ACPI_IS_DEBUG_ENABLED(Level, Component) \
((Level & AcpiDbgLevel) && (Component & AcpiDbgLayer))
#define ACPI_DO_DEBUG_PRINT(Function, Level, Line, Filename, Modulename, Component, ...) \
if (ACPI_IS_DEBUG_ENABLED (Level, Component)) \
Function (Level, Line, Filename, Modulename, Component, __VA_ARGS__); \
#define ACPI_ACTUAL_DEBUG(Level, Line, Filename, Modulename, Component, ...) \
Filename, Modulename, Component, __VA_ARGS__)
#define ACPI_ACTUAL_DEBUG_RAW(Level, Line, Filename, Modulename, Component, ...) \
Filename, Modulename, Component, __VA_ARGS__)
#define ACPI_IS_DEBUG_ENABLED(Level, Component) 0
UINT32 Component,
UINT32 Component,
UINT32 Component,
UINT32 Component,