gl_customize_completion
if (gl_customize_completion(gl, cmdtab, cmdmatch) != 0)
if (gl_customize_completion(gl, NULL, cmd_cpl_fn) != 0)
(void) gl_customize_completion(gl_h, NULL, command_complete);
(void) gl_customize_completion(state.input.gl,
r = gl_customize_completion(est->sc_gl, NULL, complete);
if (gl_customize_completion(gl, NULL, cmd_cpl_fn) != 0)
if (gl_customize_completion(gl, &commands, cmdmatch) != 0 ) {
if (gl_customize_completion(gl, NULL,
int gl_customize_completion(GetLine *gl, void *data, CplMatchFn *match_fn);