CUDBG_ALL
all = dbg_bitmap[0] & (1 << CUDBG_ALL);
if (dbg_entity_bit == CUDBG_ALL) {
set_dbg_bitmap(dbg_bitmap, CUDBG_ALL);
{"all", "all", CUDBG_ALL, ENTITY_FLAG_NULL},
all = dbg_bitmap[0] & (1 << CUDBG_ALL);