eui64_equals
} while (eui64_equals(x, y))
if (eui64_equals(go->ourid, ho->hisid)) {
if (! eui64_equals(go->ourid, wo->ourid) ||
! eui64_equals(ho->hisid, wo->hisid)) {
if (! eui64_equals(go->ourid, wo->ourid))
if (! eui64_equals(ho->hisid, wo->hisid))
if (! eui64_equals(val1, ifaceid)) \
eui64_equals(ifaceid, go->hisid)) /* bad luck */
eui64_equals(ifaceid, go->hisid)) /* bad luck */
if (! eui64_equals(ifaceid, val1)) \
!eui64_equals(ifaceid, wo->hisid) &&
eui64_equals(ifaceid, go->ourid)) {
eui64_equals(ifaceid, go->ourid)) /* bad luck */